You'll want to transfer the DedicatedServer. The easiest way to do this is to just generate them locally and copy them over to the server, this can be done by using the dedicated server tool on your windows box, the tool is located in. Edit the SpaceEngineers-Dedicated. No, this does not work anymore because Space Engineers recently switch over to 64bit architecture, and there currently exists no linux workaround for that. Why doesn't the 64 bit one work? NET parts. I am going to attempt this myself, so I will update you soon. I'm curious too.
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Why run the server on your LAN instead of remote hosting (rental server)?
Setting up Ubuntu 16.04 + CUDA + GPU for deep learning with Python
This is a basic guide, and is by no means the best way to setup Torch or Space Engineers. This will get you up and running in a few minutes and give you a place to start. Especially if you have never ran a SE or other server before. So its your first time setting up a Torch based Space Engineers server or even just a regular Space Engineers server. Maybe its been a while and you want to refresh your memory. This is the guide to use.
How to setup and use Space Engineers Remote API
Half of the top-ten most-played games on Steam come with the option to customize your entire gameplay, right up through running your own dedicated server. Are you going to sit back and play the game how somebody else envisioned it, or are you going to grab the goat by the horns, run your own server, and make it personal? There are many reasons why people rent a server from a remote provider; ranging from bandwidth availability, dedicated support, or even to eliminate any latency advantages between player and host. Remote hosting can sometimes be a headache.
It allows your organisation to perform remote backups of multiple servers in business critical environments to reduce risk and help DBAs during the recovery phase. See section "Before you start" below for details. In a perfect world, there would be no need for a backup.